Improve memory management
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@@ -16,11 +16,15 @@
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class SocketConnectionReceiver
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{
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public:
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SocketConnectionReceiver();
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SocketConnectionReceiver(int socket, sockaddr_in inernalSocketAddress);
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virtual ~SocketConnectionReceiver();
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void initialize(int socket, sockaddr_in inernalSocketAddress);
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void close(void);
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private:
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static constexpr size_t BUFFER_LENGTH=65536; // this is the buffer length for the socket
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void isRunnable(bool isRunnable);
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bool isRunnable(void);
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void threadFunction(int data);
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bool handlePut(Block<String> &commands);
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void handleQuit(void);
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@@ -32,6 +36,19 @@ class SocketConnectionReceiver
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friend class SocketServer;
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char mBuffer[BUFFER_LENGTH] = {0};
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int mSocket;
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bool mIsRunnable;
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sockaddr_in mInternalSocketAddress;
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};
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inline
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void SocketConnectionReceiver::isRunnable(bool isRunnable)
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{
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mIsRunnable=isRunnable;
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}
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inline
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bool SocketConnectionReceiver::isRunnable(void)
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{
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return mIsRunnable;
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}
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#endif
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