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Common/Palettes/LinearPalette.cs
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99
Common/Palettes/LinearPalette.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows.Media;
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using System.Diagnostics;
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namespace Microsoft.Research.DynamicDataDisplay.Common.Palettes
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{
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/// <summary>
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/// Represents a color step with its offset in limits [0..1].
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/// </summary>
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[DebuggerDisplay("Color={Color}, Offset={Offset}")]
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public class LinearPaletteColorStep
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="LinearPaletteColorStep"/> class.
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/// </summary>
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public LinearPaletteColorStep() { }
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/// <summary>
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/// Initializes a new instance of the <see cref="LinearPaletteColorStep"/> class.
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/// </summary>
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/// <param name="color">The color.</param>
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/// <param name="offset">The offset.</param>
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public LinearPaletteColorStep(Color color, double offset)
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{
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this.Color = color;
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this.Offset = offset;
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}
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/// <summary>
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/// Gets or sets the color.
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/// </summary>
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/// <value>The color.</value>
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public Color Color { get; set; }
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/// <summary>
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/// Gets or sets the offset.
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/// </summary>
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/// <value>The offset.</value>
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public double Offset { get; set; }
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}
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/// <summary>
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/// Represents a palette with start and stop colors and intermediate colors with their custom offsets.
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/// </summary>
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public class LinearPalette : IPalette
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="LinearPalette"/> class.
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/// </summary>
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/// <param name="startColor">The start color.</param>
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/// <param name="endColor">The end color.</param>
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/// <param name="steps">The steps.</param>
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public LinearPalette(Color startColor, Color endColor, params LinearPaletteColorStep[] steps)
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{
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this.steps.Add(new LinearPaletteColorStep(startColor, 0));
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if (steps != null)
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this.steps.AddMany(steps);
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this.steps.Add(new LinearPaletteColorStep(endColor, 1));
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}
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private readonly List<LinearPaletteColorStep> steps = new List<LinearPaletteColorStep>();
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#region IPalette Members
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/// <summary>
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/// Gets the color by interpolation coefficient.
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/// </summary>
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/// <param name="t">Interpolation coefficient, should belong to [0..1].</param>
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/// <returns>Color.</returns>
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public Color GetColor(double t)
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{
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if (t < 0) return steps[0].Color;
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if (t > 1) return steps[steps.Count - 1].Color;
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int i = 0;
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double x = 0;
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while (x <= t)
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{
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x = steps[i + 1].Offset;
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i++;
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}
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Color c0 = steps[i - 1].Color;
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Color c1 = steps[i].Color;
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double ratio = (t - steps[i - 1].Offset) / (steps[i].Offset - steps[i - 1].Offset);
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Color result = Color.FromRgb(
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(byte)((1 - ratio) * c0.R + ratio * c1.R),
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(byte)((1 - ratio) * c0.G + ratio * c1.G),
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(byte)((1 - ratio) * c0.B + ratio * c1.B));
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return result;
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}
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#pragma warning disable 0067
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public event EventHandler Changed;
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#pragma warning restore 0067
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#endregion
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}
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}
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