using SkiaSharp; using System; using System.Collections.Generic; using System.Text; namespace DataDisplay.Common { public class DrawingHelper { private DrawingHelper() { } public static void DrawIsoTriangle(SKCanvas canvas, SKPoint origin, int length, SKPaint paintStroke, SKPaint paintFill) { SKPath path = new SKPath(); float lengthF = (float)length; float hLength = lengthF / 2f; float height = (float)Math.Sqrt(Math.Pow(lengthF, 2) - Math.Pow(hLength, 2)); height/=1.15f; // reduce the height by 15% path.MoveTo(origin.X, origin.Y); path.LineTo(origin.X - hLength, origin.Y + height); path.LineTo(origin.X + hLength, origin.Y + height); path.LineTo(origin.X, origin.Y); path.Close(); canvas.DrawPath(path, paintStroke); canvas.DrawPath(path, paintFill); } } }