Add SymbolCache
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88
Cache/SymbolCache.cs
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88
Cache/SymbolCache.cs
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@@ -0,0 +1,88 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using MarketData.MarketDataModel;
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using MarketData.Helper;
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using MarketData;
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using MarketData.Utils;
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using System.Windows.Media.Animation;
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using MarketData.DataAccess;
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namespace TradeBlotter.Cache
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{
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public class SymbolCache : IDisposable
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{
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private List<String> symbolCache=new List<String>();
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private Object thisLock=new Object();
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private Thread cacheMonitorThread=null;
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private volatile bool threadRun=true;
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private int cacheRefreshAfter=60000; // Invalidate cache after
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private static SymbolCache symbolCacheInstance=null;
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private SymbolCache()
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{
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cacheMonitorThread=new Thread(new ThreadStart(ThreadProc));
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cacheMonitorThread.Start();
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}
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public static SymbolCache GetInstance()
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{
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lock(typeof(SymbolCache))
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{
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if(null==symbolCacheInstance) symbolCacheInstance=new SymbolCache();
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return symbolCacheInstance;
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}
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}
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public void Clear()
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{
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lock(thisLock)
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{
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symbolCache=new List<string>();
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}
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}
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public void Dispose()
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{
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lock(thisLock)
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{
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if(null==symbolCacheInstance || false==threadRun)return;
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threadRun=false;
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if(null!=cacheMonitorThread)
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{
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MDTrace.WriteLine(LogLevel.DEBUG,String.Format("[SymbolCache:Dispose]Thread state is {0}. Joining main thread...",Utility.ThreadStateToString(cacheMonitorThread)));
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cacheMonitorThread.Join(5000);
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cacheMonitorThread=null;
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MDTrace.WriteLine(LogLevel.DEBUG,"[SymbolCache:Dispose] End.");
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}
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symbolCacheInstance=null;
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}
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}
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public List<String> GetSymbols()
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{
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lock(this)
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{
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if(0==symbolCache.Count)symbolCache=PricingDA.GetSymbols();
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return symbolCache;
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}
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}
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private void ThreadProc()
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{
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int quantums=0;
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int quantumInterval=1000;
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while(threadRun)
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{
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Thread.Sleep(quantumInterval);
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quantums+=quantumInterval;
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if(quantums>cacheRefreshAfter)
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{
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quantums=0;
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lock(thisLock)
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{
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symbolCache.Clear();
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}
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}
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}
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}
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}
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}
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