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drums/drums.h
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40
drums/drums.h
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#ifndef _DRUMS_DRUMS_H_
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#define _DRUMS_DRUMS_H_
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#include "windows.h"
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//
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#define IDC_STATIC -1
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// CURSOR
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#define HARROW 1000
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#define APPACCELERATORS 10000
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#define MENU_FILE_EXIT 10000
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#define MENU_FILE_NEW 10001
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#define MENU_FILE_OPEN 10002
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#define MENU_EDIT_CUT 12000
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#define MENU_EDIT_COPY 12001
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#define MENU_EDIT_PASTE 12002
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// STRINGS
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#define IDM_CASCADE 10014
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#define IDM_TILE 10015
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#define IDM_ARRANGE 10016
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#define IDM_CLOSEALL 10017
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#define IDM_MINIMIZEALL 10018
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#define IDM_RESTOREALL 10019
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// STRINGTABLE
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#define STRING_DRUMVIEWWINDOWCLASSNAME 20000
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#endif
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