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engine/ASMUTIL.BAK
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25
engine/ASMUTIL.BAK
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#ifndef _ENGINE_ASMUTIL_HPP_
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#define _ENGINE_ASMUTIL_HPP_
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#ifndef _COMMON_WINDOWS_HPP_
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#include <common/windows.hpp>
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#endif
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class Point;
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class PureEdge;
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class PureMap;
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extern "C"
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{
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void clearBitmap(DWORD lpBitmapData,DWORD imageExtent);
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void setBits(DWORD lpBitmapData,DWORD imageExtent,BYTE charByte);
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void lineWINGBlt(DWORD lpWINGData,Point *lpFirstPoint,Point *lpSecondPoint,DWORD width,DWORD imageExtent,WORD value);
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void initEdge(int edgeType,PureEdge *lpPureEdge);
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void mapTexture(PureMap *lpEdgeMap);
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void setMaskInfo(WORD useMask,BYTE maskValue);
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void setSrcBitmapInfo(WORD width,WORD height,UHUGE *lpSrcBitmapImage);
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void setDstBitmapInfo(WORD width,WORD height,UHUGE *lpDstBitmapImage);
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void getSrcDataByte(WORD row,WORD col);
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void resampleClip(char *lpIn,char *lpOut,DWORD inLen,DWORD outLen,DWORD outClip);
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}
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#endif
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