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engine/ENGINE.BAK
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686
engine/ENGINE.BAK
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|
||||
{$(INCLUDE)}"\Common\Vhandler.hpp"\
|
||||
{$(INCLUDE)}"\Common\Window.hpp"\
|
||||
{$(INCLUDE)}"\Common\Windows.hpp"\
|
||||
{$(INCLUDE)}"\Common\Windowsx.hpp"\
|
||||
|
||||
|
||||
"$(INTDIR)\Device3d.obj" : $(SOURCE) $(DEP_CPP_DEVIC) "$(INTDIR)"
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "engine - Win32 Debug"
|
||||
|
||||
DEP_CPP_DEVIC=\
|
||||
{$(INCLUDE)}"\.\Device3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Point3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Rect3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Vector3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Viewsys.hpp"\
|
||||
{$(INCLUDE)}"\Common\Assert.hpp"\
|
||||
{$(INCLUDE)}"\Common\Block.hpp"\
|
||||
{$(INCLUDE)}"\Common\Block.tpp"\
|
||||
{$(INCLUDE)}"\Common\Callback.hpp"\
|
||||
{$(INCLUDE)}"\Common\Callback.tpp"\
|
||||
{$(INCLUDE)}"\Common\Cbdata.hpp"\
|
||||
{$(INCLUDE)}"\Common\Cbptr.hpp"\
|
||||
{$(INCLUDE)}"\Common\except.hpp"\
|
||||
{$(INCLUDE)}"\Common\Fixup.hpp"\
|
||||
{$(INCLUDE)}"\Common\Gdiobj.hpp"\
|
||||
{$(INCLUDE)}"\Common\Gdipoint.hpp"\
|
||||
{$(INCLUDE)}"\Common\Guiwnd.hpp"\
|
||||
{$(INCLUDE)}"\Common\Math.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pcallbck.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pen.hpp"\
|
||||
{$(INCLUDE)}"\Common\Point.hpp"\
|
||||
{$(INCLUDE)}"\Common\Purehdc.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pvector.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pvector.tpp"\
|
||||
{$(INCLUDE)}"\Common\Rect.hpp"\
|
||||
{$(INCLUDE)}"\Common\Rgbcolor.hpp"\
|
||||
{$(INCLUDE)}"\Common\Types.hpp"\
|
||||
{$(INCLUDE)}"\Common\Vhandler.hpp"\
|
||||
{$(INCLUDE)}"\Common\Window.hpp"\
|
||||
{$(INCLUDE)}"\Common\Windows.hpp"\
|
||||
{$(INCLUDE)}"\Common\Windowsx.hpp"\
|
||||
|
||||
|
||||
"$(INTDIR)\Device3d.obj" : $(SOURCE) $(DEP_CPP_DEVIC) "$(INTDIR)"
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Msvcobj\vsmap32.obj
|
||||
|
||||
!IF "$(CFG)" == "engine - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "engine - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Msvcobj\tmap32.obj
|
||||
|
||||
!IF "$(CFG)" == "engine - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "engine - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\dib3d.cpp
|
||||
|
||||
!IF "$(CFG)" == "engine - Win32 Release"
|
||||
|
||||
DEP_CPP_DIB3D=\
|
||||
{$(INCLUDE)}"\.\angle.hpp"\
|
||||
{$(INCLUDE)}"\.\angle3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Asmutil.hpp"\
|
||||
{$(INCLUDE)}"\.\Dib3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Point3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Purevsys.hpp"\
|
||||
{$(INCLUDE)}"\.\Rect3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Vector3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Viewsys.hpp"\
|
||||
{$(INCLUDE)}"\common\array.hpp"\
|
||||
{$(INCLUDE)}"\Common\Assert.hpp"\
|
||||
{$(INCLUDE)}"\Common\Block.hpp"\
|
||||
{$(INCLUDE)}"\Common\Block.tpp"\
|
||||
{$(INCLUDE)}"\Common\Bminfo.hpp"\
|
||||
{$(INCLUDE)}"\Common\Callback.hpp"\
|
||||
{$(INCLUDE)}"\Common\Callback.tpp"\
|
||||
{$(INCLUDE)}"\Common\Cbdata.hpp"\
|
||||
{$(INCLUDE)}"\Common\Cbptr.hpp"\
|
||||
{$(INCLUDE)}"\Common\Dib.hpp"\
|
||||
{$(INCLUDE)}"\Common\except.hpp"\
|
||||
{$(INCLUDE)}"\Common\Fixup.hpp"\
|
||||
{$(INCLUDE)}"\Common\Gdata.hpp"\
|
||||
{$(INCLUDE)}"\Common\Gdata.tpp"\
|
||||
{$(INCLUDE)}"\Common\Gdiobj.hpp"\
|
||||
{$(INCLUDE)}"\Common\Gdipoint.hpp"\
|
||||
{$(INCLUDE)}"\Common\Guiwnd.hpp"\
|
||||
{$(INCLUDE)}"\Common\Math.hpp"\
|
||||
{$(INCLUDE)}"\Common\Palentry.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pcallbck.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pen.hpp"\
|
||||
{$(INCLUDE)}"\Common\Point.hpp"\
|
||||
{$(INCLUDE)}"\Common\Purebmp.hpp"\
|
||||
{$(INCLUDE)}"\Common\Purehdc.hpp"\
|
||||
{$(INCLUDE)}"\Common\Purepal.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pvector.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pvector.tpp"\
|
||||
{$(INCLUDE)}"\Common\Rect.hpp"\
|
||||
{$(INCLUDE)}"\Common\Rgbcolor.hpp"\
|
||||
{$(INCLUDE)}"\Common\Rgbquad.hpp"\
|
||||
{$(INCLUDE)}"\Common\Stdlib.hpp"\
|
||||
{$(INCLUDE)}"\Common\String.hpp"\
|
||||
{$(INCLUDE)}"\Common\Types.hpp"\
|
||||
{$(INCLUDE)}"\Common\Vector2d.hpp"\
|
||||
{$(INCLUDE)}"\Common\Vhandler.hpp"\
|
||||
{$(INCLUDE)}"\Common\Windows.hpp"\
|
||||
{$(INCLUDE)}"\Common\Windowsx.hpp"\
|
||||
|
||||
|
||||
"$(INTDIR)\dib3d.obj" : $(SOURCE) $(DEP_CPP_DIB3D) "$(INTDIR)"
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "engine - Win32 Debug"
|
||||
|
||||
DEP_CPP_DIB3D=\
|
||||
{$(INCLUDE)}"\.\Asmutil.hpp"\
|
||||
{$(INCLUDE)}"\.\Dib3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Point3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Rect3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Vector3d.hpp"\
|
||||
{$(INCLUDE)}"\.\Viewsys.hpp"\
|
||||
{$(INCLUDE)}"\common\array.hpp"\
|
||||
{$(INCLUDE)}"\Common\Assert.hpp"\
|
||||
{$(INCLUDE)}"\Common\Block.hpp"\
|
||||
{$(INCLUDE)}"\Common\Block.tpp"\
|
||||
{$(INCLUDE)}"\Common\Bminfo.hpp"\
|
||||
{$(INCLUDE)}"\Common\Callback.hpp"\
|
||||
{$(INCLUDE)}"\Common\Callback.tpp"\
|
||||
{$(INCLUDE)}"\Common\Cbdata.hpp"\
|
||||
{$(INCLUDE)}"\Common\Cbptr.hpp"\
|
||||
{$(INCLUDE)}"\Common\Dib.hpp"\
|
||||
{$(INCLUDE)}"\Common\except.hpp"\
|
||||
{$(INCLUDE)}"\Common\Fixup.hpp"\
|
||||
{$(INCLUDE)}"\Common\Gdata.hpp"\
|
||||
{$(INCLUDE)}"\Common\Gdata.tpp"\
|
||||
{$(INCLUDE)}"\Common\Gdiobj.hpp"\
|
||||
{$(INCLUDE)}"\Common\Gdipoint.hpp"\
|
||||
{$(INCLUDE)}"\Common\Guiwnd.hpp"\
|
||||
{$(INCLUDE)}"\Common\Math.hpp"\
|
||||
{$(INCLUDE)}"\Common\Palentry.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pcallbck.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pen.hpp"\
|
||||
{$(INCLUDE)}"\Common\Point.hpp"\
|
||||
{$(INCLUDE)}"\Common\Purebmp.hpp"\
|
||||
{$(INCLUDE)}"\Common\Purehdc.hpp"\
|
||||
{$(INCLUDE)}"\Common\Purepal.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pvector.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pvector.tpp"\
|
||||
{$(INCLUDE)}"\Common\Rect.hpp"\
|
||||
{$(INCLUDE)}"\Common\Rgbcolor.hpp"\
|
||||
{$(INCLUDE)}"\Common\Rgbquad.hpp"\
|
||||
{$(INCLUDE)}"\Common\Stdlib.hpp"\
|
||||
{$(INCLUDE)}"\Common\String.hpp"\
|
||||
{$(INCLUDE)}"\Common\Types.hpp"\
|
||||
{$(INCLUDE)}"\Common\Vector2d.hpp"\
|
||||
{$(INCLUDE)}"\Common\Vhandler.hpp"\
|
||||
{$(INCLUDE)}"\Common\Windows.hpp"\
|
||||
{$(INCLUDE)}"\Common\Windowsx.hpp"\
|
||||
|
||||
|
||||
"$(INTDIR)\dib3d.obj" : $(SOURCE) $(DEP_CPP_DIB3D) "$(INTDIR)"
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\spacial.cpp
|
||||
|
||||
!IF "$(CFG)" == "engine - Win32 Release"
|
||||
|
||||
DEP_CPP_SPACI=\
|
||||
{$(INCLUDE)}"\.\Spacial.hpp"\
|
||||
{$(INCLUDE)}"\Common\except.hpp"\
|
||||
{$(INCLUDE)}"\Common\Fixup.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pvector.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pvector.tpp"\
|
||||
{$(INCLUDE)}"\Common\Types.hpp"\
|
||||
{$(INCLUDE)}"\Common\Windows.hpp"\
|
||||
|
||||
|
||||
"$(INTDIR)\spacial.obj" : $(SOURCE) $(DEP_CPP_SPACI) "$(INTDIR)"
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "engine - Win32 Debug"
|
||||
|
||||
DEP_CPP_SPACI=\
|
||||
{$(INCLUDE)}"\.\Spacial.hpp"\
|
||||
{$(INCLUDE)}"\Common\Pvector.hpp"\
|
||||
{$(INCLUDE)}"\Common\Windows.hpp"\
|
||||
|
||||
|
||||
"$(INTDIR)\spacial.obj" : $(SOURCE) $(DEP_CPP_SPACI) "$(INTDIR)"
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Msvcobj\util32.obj
|
||||
|
||||
!IF "$(CFG)" == "engine - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "engine - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\angle.cpp
|
||||
DEP_CPP_ANGLE=\
|
||||
{$(INCLUDE)}"\.\angle.hpp"\
|
||||
{$(INCLUDE)}"\Common\Point.hpp"\
|
||||
{$(INCLUDE)}"\Common\Windows.hpp"\
|
||||
|
||||
|
||||
"$(INTDIR)\angle.obj" : $(SOURCE) $(DEP_CPP_ANGLE) "$(INTDIR)"
|
||||
|
||||
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
################################################################################
|
||||
Reference in New Issue
Block a user