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32
CapServer/hold/SocketServer.hpp
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32
CapServer/hold/SocketServer.hpp
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#ifndef _CAPSERVER_SOCKETSERVER_HPP_
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#define _CAPSERVER_SOCKETSERVER_HPP_
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#ifndef _COMMON_BLOCK_HPP_
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#include <common/block.hpp>
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#endif
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#ifndef _THREAD_MONITOR_HPP_
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#include <thread/monitor.hpp>
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#endif
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#ifndef _CAPSERVER_WDMCAP_HPP_
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#include <CapServer/WDMCap.hpp>
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#endif
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#ifndef _CAPSERVER_GENERICSERVER_HPP_
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#include <CapServer/GenSrv.hpp>
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#endif
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class SocketServer : public GenericServer
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{
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public:
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SocketServer(int deviceIndex=0,bool retain=false,bool debug=false,bool showSrcDlg=false);
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virtual ~SocketServer();
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protected:
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virtual void acceptHandler(SmartPointer<Socket> &socketControl);
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virtual void message(const String &message);
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private:
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void sendFrame(Socket &socketControl);
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void sendDebugFrame(Socket &socketControl);
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WDMCap mWDMCap;
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bool mRetainImage;
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bool mDebug;
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};
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#endif
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