#include #include Table::Table(void) { } Table::~Table() { } BOOL Table::locateSymbol(const String &symbolString,SmartPointer &symbol) { Symbol srchSymbol(symbolString); return searchItem(srchSymbol,symbol); } #if 0 BOOL Table::locateSymbolString(String &symbolString,int &tableIndex) { size_t numSymbols((size_t)size()); for(int index=0;index