#ifndef _AS68HC11_EQUATE_HPP_ #define _AS68HC11_EQUATE_HPP_ #ifndef _COMMON_WINDOWS_HPP_ #include #endif #ifndef _COMMON_STRING_HPP_ #include #endif class Equate { public: enum Disposition{Absolute,Reference}; Equate(void); Equate(const Equate &someEquate); Equate(const String &strLabel,DWORD value=0,Disposition disposition=Reference); virtual ~Equate(); Equate &operator=(const Equate &someEquate); BOOL operator==(const Equate &someEquate)const; BOOL operator<(const Equate &someEquate)const; const String &strLabel(void)const; void strLabel(const String &strLabel); DWORD value(void)const; void value(DWORD value); Disposition disposition(void)const; void disposition(Disposition disposition); private: String mStrLabel; DWORD mValue; Disposition mDisposition; }; inline Equate::Equate(void) : mValue(0), mDisposition(Reference) { } inline Equate::Equate(const Equate &someEquate) { *this=someEquate; } inline Equate::Equate(const String &strLabel,DWORD value,Disposition disposition) : mStrLabel(strLabel), mValue(value), mDisposition(disposition) { } inline Equate::~Equate() { } inline Equate &Equate::operator=(const Equate &someEquate) { strLabel(someEquate.strLabel()); value(someEquate.value()); disposition(someEquate.disposition()); return *this; } inline BOOL Equate::operator==(const Equate &someEquate)const { return (strLabel()==someEquate.strLabel()); } inline BOOL Equate::operator<(const Equate &someEquate)const { return (strLabel()