#include Graph3D::Graph3D(GUIWindow &someGUIWindow) : mlpGUIWindow(&someGUIWindow), DIB3D(someGUIWindow) { } Graph3D::~Graph3D() { } WORD Graph3D::viewPortWidth(void)const { return mlpGUIWindow->width(); } WORD Graph3D::viewPortHeight(void)const { return mlpGUIWindow->height(); }