#if defined(__FLAT__) #ifndef _COMMON_CREATIONFLAGS_HPP_ #define _COMMON_CREATIONFLAGS_HPP_ class CreationFlags { public: enum Flags{DefaultErrorMode=CREATE_DEFAULT_ERROR_MODE, NewConsole=CREATE_NEW_CONSOLE, NewProcessGroup=CREATE_NEW_PROCESS_GROUP, SeperateWOWVDM=CREATE_SEPARATE_WOW_VDM, Suspended=CREATE_SUSPENDED, UnicodeEnvironment=CREATE_UNICODE_ENVIRONMENT, DebugProcess=DEBUG_PROCESS, DebugOnlyThisProcess=DEBUG_ONLY_THIS_PROCESS, DetachedProcess=DETACHED_PROCESS, NormalPriorityClass=NORMAL_PRIORITY_CLASS, IdlePriorityClass=IDLE_PRIORITY_CLASS, HighPriorityClass=HIGH_PRIORITY_CLASS, RealtimePriorityClass=REALTIME_PRIORITY_CLASS}; CreationFlags(Flags creationFlags=NormalPriorityClass); CreationFlags(const CreationFlags &someCreationFlags); virtual ~CreationFlags(); CreationFlags &operator=(const CreationFlags &someCreationFlags); WORD operator==(const CreationFlags &someCreationFlags); CreationFlags &operator+=(Flags creationFlags); operator DWORD(void)const; private: DWORD mCreationFlags; }; inline CreationFlags::CreationFlags(Flags creationFlags) : mCreationFlags(creationFlags) { } inline CreationFlags::CreationFlags(const CreationFlags &someCreationFlags) { *this=someCreationFlags; } inline CreationFlags::~CreationFlags() { } inline CreationFlags &CreationFlags::operator=(const CreationFlags &someCreationFlags) { mCreationFlags=someCreationFlags.mCreationFlags; return *this; } inline WORD CreationFlags::operator==(const CreationFlags &someCreationFlags) { return mCreationFlags==someCreationFlags.mCreationFlags; } inline CreationFlags &CreationFlags::operator+=(Flags creationFlags) { mCreationFlags|=(DWORD)creationFlags; return *this; } inline CreationFlags::operator DWORD(void)const { return mCreationFlags; } #endif #endif