#ifndef _COMMON_CURSORCONTROL_HPP_ #define _COMMON_CURSORCONTROL_HPP_ #ifndef _COMMON_WINDOWS_HPP_ #include #endif class CursorControl { public: enum CursorID{Arrow=IDC_ARROW,IBeam=IDC_IBEAM,Wait=IDC_WAIT,Cross=IDC_CROSS, UpArrow=IDC_UPARROW,Size=IDC_SIZE,Icon=IDC_ICON,SizeNWSE=IDC_SIZENWSE, SizeNESW=IDC_SIZENESW,SizeWE=IDC_SIZEWE,SizeNS=IDC_SIZENS, SizeAll=IDC_SIZEALL,No=IDC_NO,AppStarting=IDC_APPSTARTING,Help=IDC_HELP}; CursorControl(void); virtual ~CursorControl(); void waitCursor(int setState); void setCursor(int setState,CursorID cursorID=Wait); static int showCursor(BOOL show); private: HCURSOR mhCursor; }; inline CursorControl::CursorControl(void) : mhCursor(0) { } inline CursorControl::~CursorControl() { waitCursor(FALSE); } inline void CursorControl::waitCursor(int setState) { setCursor(setState,Wait); } inline int CursorControl::showCursor(BOOL show) { return ::ShowCursor(show); } #endif