#ifndef _VIEW_HPP_ #error VIEW.HPP must precede VIEW.IPP #endif inline char far *ViewWindow::className(void) { return szClassName; } inline int ViewWindow::operator==(const ViewWindow &someViewWindow)const { return (GetHandle()==someViewWindow.GetHandle()); } inline WORD ViewWindow::isDestroyed(void)const { return mIsDestroyed; } inline HWND ViewWindow::handle(void)const { return GetHandle(); } inline WORD ViewWindow::hasMesh(void)const { return (mlpGridMesh?TRUE:FALSE); } inline WORD ViewWindow::width(void)const { return mWidth; } inline WORD ViewWindow::height(void)const { return mHeight; } inline void ViewWindow::showMesh(void)const { if(mlpGridMesh)mlpGridMesh->showWindow(); }