#ifndef _TEST_MAINWINDOW_HPP_ #define _TEST_MAINWINDOW_HPP_ #ifndef _COMMON_WINDOW_HPP_ #include #endif #ifndef _COMMON_STRING_HPP_ #include #endif #ifndef _COMMON_SMARTPOINTER_HPP_ #include #endif class MainWindow : public Window { public: MainWindow(void); virtual ~MainWindow(); static String className(void); private: CallbackData::ReturnType paintHandler(CallbackData &someCallbackData); CallbackData::ReturnType destroyHandler(CallbackData &someCallbackData); CallbackData::ReturnType commandHandler(CallbackData &someCallbackData); CallbackData::ReturnType keyDownHandler(CallbackData &someCallbackData); CallbackData::ReturnType sizeHandler(CallbackData &someCallbackData); CallbackData::ReturnType timerHandler(CallbackData &someCallbackData); CallbackData::ReturnType createHandler(CallbackData &someCallbackData); CallbackData::ReturnType activateAppHandler(CallbackData &someCallbackData); CallbackData::ReturnType displayChangeHandler(CallbackData &someCallbackData); void registerClass(void)const; void insertHandlers(void); void removeHandlers(void); void handleFilePrint(void); void handleFileOpen(void); Callback mActivateAppHandler; Callback mDisplayChangeHandler; Callback mPaintHandler; Callback mDestroyHandler; Callback mCommandHandler; Callback mKeyDownHandler; Callback mSizeHandler; Callback mTimerHandler; Callback mCreateHandler; static char szClassName[]; static char szMenuName[]; }; inline String MainWindow::className(void) { return String(szClassName); } #endif