#include #include __declspec(dllexport) AEffect * main(AudioMasterCallback audioMaster); AEffect *main(AudioMasterCallback audioMaster) { if (!audioMaster (0, audioMasterVersion, 0, 0, 0, 0))return 0; Gain *effect; effect = new Gain (audioMaster); if (!effect)return 0; return effect->getAeffect(); }