#ifndef _COMMON_MEASUREITEM_HPP_ #define _COMMON_MEASUREITEM_HPP_ #ifndef _COMMON_WINDOWS_HPP_ #include #endif class MeasureItem : private MEASUREITEMSTRUCT { public: MeasureItem(void); MeasureItem(const MeasureItem &someMeasureItem); MeasureItem(const MEASUREITEMSTRUCT &someMEASUREITEMSTRUCT); virtual ~MeasureItem(); MeasureItem &operator=(const MeasureItem &someMeasureItem); MeasureItem &operator=(const MEASUREITEMSTRUCT &someMEASUREITEMSTRUCT); BOOL operator==(const MeasureItem &someMeasureItem)const; BOOL operator==(const MEASUREITEMSTRUCT &someMEASUREITEMSTRUCT)const; UINT ctlType(void)const; void ctlType(UINT ctlType); UINT ctlID(void)const; void ctlID(UINT ctlID); UINT itemID(void)const; void itemID(UINT itemID); UINT itemWidth(void)const; void itemWidth(UINT itemWidth); UINT itemHeight(void)const; void itemHeight(UINT itemHeight); DWORD itemData(void)const; void itemData(DWORD itemData); private: void zeroInit(void); }; inline MeasureItem::MeasureItem(void) { zeroInit(); } inline MeasureItem::MeasureItem(const MeasureItem &someMeasureItem) { *this=someMeasureItem; } inline MeasureItem::MeasureItem(const MEASUREITEMSTRUCT &someMEASUREITEMSTRUCT) { *this=someMEASUREITEMSTRUCT; } inline MeasureItem::~MeasureItem() { } inline MeasureItem &MeasureItem::operator=(const MeasureItem &someMeasureItem) { ctlType(someMeasureItem.ctlType()); ctlID(someMeasureItem.ctlID()); itemID(someMeasureItem.itemID()); itemWidth(someMeasureItem.itemWidth()); itemHeight(someMeasureItem.itemHeight()); itemData(someMeasureItem.itemData()); return *this; } inline MeasureItem &MeasureItem::operator=(const MEASUREITEMSTRUCT &someMEASUREITEMSTRUCT) { ctlType(someMEASUREITEMSTRUCT.CtlType); ctlID(someMEASUREITEMSTRUCT.CtlID); itemID(someMEASUREITEMSTRUCT.itemID); itemWidth(someMEASUREITEMSTRUCT.itemWidth); itemHeight(someMEASUREITEMSTRUCT.itemHeight); itemData(someMEASUREITEMSTRUCT.itemData); return *this; } inline BOOL MeasureItem::operator==(const MeasureItem &someMeasureItem)const { return (ctlType()==someMeasureItem.ctlType()&& ctlID()==someMeasureItem.ctlID()&& itemID()==someMeasureItem.itemID()&& itemWidth()==someMeasureItem.itemWidth()&& itemHeight()==someMeasureItem.itemHeight()&& itemData()==someMeasureItem.itemData()); } inline BOOL MeasureItem::operator==(const MEASUREITEMSTRUCT &someMEASUREITEMSTRUCT)const { return (MEASUREITEMSTRUCT::CtlType==someMEASUREITEMSTRUCT.CtlType&& MEASUREITEMSTRUCT::CtlID==someMEASUREITEMSTRUCT.CtlID&& MEASUREITEMSTRUCT::itemID==someMEASUREITEMSTRUCT.itemID&& MEASUREITEMSTRUCT::itemWidth==someMEASUREITEMSTRUCT.itemWidth&& MEASUREITEMSTRUCT::itemHeight==someMEASUREITEMSTRUCT.itemHeight&& MEASUREITEMSTRUCT::itemData==someMEASUREITEMSTRUCT.itemData); } inline UINT MeasureItem::ctlType(void)const { return MEASUREITEMSTRUCT::CtlType; } inline void MeasureItem::ctlType(UINT ctlType) { MEASUREITEMSTRUCT::CtlType=ctlType; } inline UINT MeasureItem::ctlID(void)const { return MEASUREITEMSTRUCT::CtlID; } inline void MeasureItem::ctlID(UINT ctlID) { MEASUREITEMSTRUCT::CtlID=ctlID; } inline UINT MeasureItem::itemID(void)const { return MEASUREITEMSTRUCT::itemID; } inline void MeasureItem::itemID(UINT itemID) { MEASUREITEMSTRUCT::itemID=itemID; } inline UINT MeasureItem::itemWidth(void)const { return MEASUREITEMSTRUCT::itemWidth; } inline void MeasureItem::itemWidth(UINT itemWidth) { MEASUREITEMSTRUCT::itemWidth=itemWidth; } inline UINT MeasureItem::itemHeight(void)const { return MEASUREITEMSTRUCT::itemHeight; } inline void MeasureItem::itemHeight(UINT itemHeight) { MEASUREITEMSTRUCT::itemHeight=itemHeight; } inline DWORD MeasureItem::itemData(void)const { return MEASUREITEMSTRUCT::itemData; } inline void MeasureItem::itemData(DWORD itemData) { MEASUREITEMSTRUCT::itemData=itemData; } inline void MeasureItem::zeroInit(void) { MEASUREITEMSTRUCT::CtlType=0; MEASUREITEMSTRUCT::CtlID=0; MEASUREITEMSTRUCT::itemID=0; MEASUREITEMSTRUCT::itemWidth=0; MEASUREITEMSTRUCT::itemHeight=0; MEASUREITEMSTRUCT::itemData=0; } #endif