Build Log
--------------------Configuration: engine - Win32 Debug--------------------
Command Lines
Creating temporary file "C:\DOCUME~1\TERNET~1\LOCALS~1\Temp\RSP2B3.tmp" with contents [ /nologo /MTd /Zi /Od /I "\work" /I "\parts" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__FLAT__" /D "STRICT" /FR".\msvcobj/" /Fp"\work\exe\msvc42.pch" /YX"windows.h" /Fo".\msvcobj/" /Fd".\msvcobj/" /FD /c "F:\work\engine\angle.cpp" "F:\work\engine\Device3d.cpp" "F:\work\engine\dib3d.cpp" "F:\work\engine\Purevsys.cpp" "F:\work\engine\spacial.cpp" "F:\work\engine\Texture.cpp" "F:\work\engine\vector3d.cpp" "F:\work\engine\Viewsys.cpp" ] Creating command line "cl.exe @C:\DOCUME~1\TERNET~1\LOCALS~1\Temp\RSP2B3.tmp"Output Window
Compiling... angle.cpp Device3d.cpp dib3d.cpp Purevsys.cpp spacial.cpp Texture.cpp vector3d.cpp Viewsys.cpp Creating temporary file "C:\DOCUME~1\TERNET~1\LOCALS~1\Temp\RSP2B4.tmp" with contents [ /nologo /out:"..\exe\msengine.lib" .\msvcobj\angle.obj .\msvcobj\Device3d.obj .\msvcobj\dib3d.obj .\msvcobj\Purevsys.obj .\msvcobj\spacial.obj .\msvcobj\Texture.obj .\msvcobj\vector3d.obj .\msvcobj\Viewsys.obj .\Msvcobj\tmap32.obj .\Msvcobj\util32.obj .\Msvcobj\vsmap32.obj ] Creating command line "link.exe -lib @C:\DOCUME~1\TERNET~1\LOCALS~1\Temp\RSP2B4.tmp"Output Window
Creating library... .\Msvcobj\tmap32.obj : warning LNK4033: converting object format from OMF to COFF .\Msvcobj\util32.obj : warning LNK4033: converting object format from OMF to COFF .\Msvcobj\vsmap32.obj : warning LNK4033: converting object format from OMF to COFF Creating command line "bscmake.exe /nologo /o"..\exe/engine.bsc" .\msvcobj\angle.sbr .\msvcobj\Device3d.sbr .\msvcobj\dib3d.sbr .\msvcobj\Purevsys.sbr .\msvcobj\spacial.sbr .\msvcobj\Texture.sbr .\msvcobj\vector3d.sbr .\msvcobj\Viewsys.sbr" Creating browse info file...Output Window
Results
msengine.lib - 0 error(s), 3 warning(s)