#include #include __declspec(dllexport) AEffect * main(AudioMasterCallback audioMaster); AEffect *main(AudioMasterCallback audioMaster) { if(!audioMaster(0,audioMasterVersion,0,0,0,0))return 0; GainEdit *effect; effect = new GainEdit(audioMaster); if (!effect)return 0; return effect->getAeffect(); }