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Work/bsptree/ITERATEI.HPP
2024-08-07 09:12:07 -04:00

62 lines
1.2 KiB
C++

#ifndef _BSPTREE_TREEITERATORINORDER_HPP_
#define _BSPTREE_TREEITERATORINORDER_HPP_
#ifndef _BSPTREE_BINARYTREE_HPP_
#include <bsptree/bintree.hpp>
#endif
#ifndef _BSPTREE_INORDERSTACK_HPP_
#include <bsptree/inorder.hpp>
#endif
template <class T>
class TreeIteratorInorder
{
public:
TreeIteratorInorder(void);
TreeIteratorInorder(BinaryTree<T> &binaryTree);
virtual ~TreeIteratorInorder();
T *operator++(void);
T *operator++(int postFixDummy);
TreeIteratorInorder<T> &operator=(BinaryTree<T> &binaryTree);
void reset(void);
private:
void createInorderStack(BinaryTree<T> &binaryTree);
InorderStack<T> mInorderStack;
};
template <class T>
inline
TreeIteratorInorder<T>::TreeIteratorInorder(void)
{
}
template <class T>
inline
TreeIteratorInorder<T>::TreeIteratorInorder(BinaryTree<T> &binaryTree)
{
createInorderStack(binaryTree);
}
template <class T>
inline
TreeIteratorInorder<T>::~TreeIteratorInorder()
{
}
template <class T>
inline
T *TreeIteratorInorder<T>::operator++(int /*postFixDummy*/)
{
return operator++();
}
template <class T>
inline
void TreeIteratorInorder<T>::reset(void)
{
mInorderStack.clear();
}
#if defined(_MSC_VER)
#include <bsptree/iteratei.tpp>
#endif
#endif