267 lines
6.6 KiB
Plaintext
267 lines
6.6 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="guitar" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=guitar - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "guitar.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "guitar.mak" CFG="guitar - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "guitar - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "guitar - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "guitar - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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!ELSEIF "$(CFG)" == "guitar - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /Gz /MTd /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "STRICT" /D "__FLAT__" /YX"windows.hpp" /FD /c
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BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib winmm.lib comctl32.lib version.lib /nologo /subsystem:windows /debug /machine:I386 /out:"msvcobj/TabMaster.exe" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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!ENDIF
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# Begin Target
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# Name "guitar - Win32 Release"
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# Name "guitar - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\BrowserHelper.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ChordBuilderDialog.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ChordDlg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ChordMapper.cpp
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# End Source File
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SOURCE=.\Fingering.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Fretboard.cpp
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# End Source File
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SOURCE=.\FretDlg.cpp
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# End Source File
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SOURCE=.\FretViewWnd.cpp
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SOURCE=.\GlobalDefs.cpp
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# End Source File
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SOURCE=.\GUIFretboard.cpp
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# End Source File
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SOURCE=.\guitar.rc
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# End Source File
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# Begin Source File
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SOURCE=.\license.cpp
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# End Source File
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SOURCE=.\LicenseDialog.cpp
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# End Source File
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SOURCE=.\LineParser.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\main.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\mainfrm.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\MIDIDialog.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\MIDIHelper.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\notepath.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\NoteType.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\RangeDlg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\RangeEditDlg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\registration.cpp
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# End Source File
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SOURCE=.\registry.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\requirements.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ScaleDlg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ScrollInfo.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\settingsdlg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\splash.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\tabdlg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\TabEntry.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\tablature.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\TabLines.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\tabpage.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\TabView.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\TabWriter.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Timing.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Tuning.cpp
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# End Source File
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SOURCE=.\uutool.cpp
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SOURCE=.\viewwnd.cpp
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SOURCE=.\harrow.cur
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SOURCE=.\icon1.ico
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# End Project
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