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Work/mesh/mainwnd.hpp
2024-08-07 09:16:27 -04:00

44 lines
1.1 KiB
C++

#ifndef _MESH_MAINWINDOW_HPP_
#define _MESH_MAINWINDOW_HPP_
#ifndef _COMMON_WINDOW_HPP_
#include <common/window.hpp>
#endif
#ifndef _COMMON_SMARTPOINTER_HPP_
#include <common/pointer.hpp>
#endif
class GridMesh;
class MainWindow : public Window
{
public:
MainWindow(void);
virtual ~MainWindow();
int messageLoop(void)const;
private:
void registerClass(void)const;
void insertHandlers(void);
void removeHandlers(void);
CallbackData::ReturnType paintHandler(CallbackData &someCallbackData);
CallbackData::ReturnType destroyHandler(CallbackData &someCallbackData);
CallbackData::ReturnType commandHandler(CallbackData &someCallbackData);
CallbackData::ReturnType sizeHandler(CallbackData &someCallbackData);
CallbackData::ReturnType createHandler(CallbackData &someCallbackData);
Callback<MainWindow> mPaintHandler;
Callback<MainWindow> mDestroyHandler;
Callback<MainWindow> mCommandHandler;
Callback<MainWindow> mSizeHandler;
Callback<MainWindow> mCreateHandler;
SmartPointer<GridMesh> mGridMesh;
static char smszClassName[];
static char smszMenuName[];
};
inline
int MainWindow::messageLoop(void)const
{
return Window::messageLoop();
}
#endif