29 lines
574 B
C++
29 lines
574 B
C++
#ifndef _CASHFLOW_GRAPH3D_HPP_
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#define _CASHFLOW_GRAPH3D_HPP_
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#ifndef _COMMON_WINDOWS_HPP_
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#include <common/windows.hpp>
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#endif
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#ifndef _ENGINE_DIB3D_HPP_
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#include <engine/dib3d.hpp>
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#endif
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class Graph3D : public DIB3D
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{
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public:
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Graph3D(GUIWindow &someGUIWindow);
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virtual ~Graph3D();
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protected:
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WORD viewPortWidth(void)const;
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WORD viewPortHeight(void)const;
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private:
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Graph3D &operator=(const Graph3D &someGraph3D);
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GUIWindow *mlpGUIWindow;
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};
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inline
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Graph3D &Graph3D::operator=(const Graph3D &/*someGraph3D*/)
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{ // private implementation
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return *this;
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}
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#endif |