Files
DynamicDataDisplay/Charts/Axes/DefaultNumericTicksProvider.cs
2024-02-23 00:46:06 -05:00

100 lines
2.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Research.DynamicDataDisplay.Common.Auxiliary;
using System.Collections.ObjectModel;
namespace Microsoft.Research.DynamicDataDisplay.Charts.NewAxis
{
public sealed class DefaultDoubleTicksProvider : ITicksProvider<double>
{
public double[] GetTicks(Range<double> range, int preferredTicksCount)
{
double start = range.Min;
double finish = range.Max;
double delta = finish - start;
int log = (int)Math.Round(Math.Log10(delta));
double newStart = Round(start, log);
double newFinish = Round(finish, log);
if (newStart == newFinish)
{
log--;
newStart = Round(start, log);
newFinish = Round(finish, log);
}
double step = (newFinish - newStart) / preferredTicksCount;
//double[] ticks = CreateTicks(newStart, newFinish, preferredTicksCount);
double[] ticks = CreateTicks(start, finish, step);
return ticks;
}
protected static double[] CreateTicks(double start, double finish, double step)
{
double x = step * (Math.Floor(start / step) + 1);
List<double> res = new List<double>();
while (x <= finish)
{
res.Add(x);
x += step;
}
return res.ToArray();
}
//private static double[] CreateTicks(double start, double finish, int tickCount)
//{
// double[] ticks = new double[tickCount];
// if (tickCount == 0)
// return ticks;
// DebugVerify.Is(tickCount > 0);
// double delta = (finish - start) / (tickCount - 1);
// for (int i = 0; i < tickCount; i++)
// {
// ticks[i] = start + i * delta;
// }
// return ticks;
//}
private static double Round(double number, int rem)
{
if (rem <= 0)
{
return Math.Round(number, -rem);
}
else
{
double pow = Math.Pow(10, rem - 1);
double val = pow * Math.Round(number / Math.Pow(10, rem - 1));
return val;
}
}
private static ReadOnlyCollection<int> TickCount =
new ReadOnlyCollection<int>(new int[] { 20, 10, 5, 4, 2, 1 });
public const int DefaultPreferredTicksCount = 10;
public int DecreaseTickCount(int tickCount)
{
return TickCount.FirstOrDefault(tick => tick < tickCount);
}
public int IncreaseTickCount(int tickCount) {
int newTickCount = TickCount.Reverse().FirstOrDefault(tick => tick > tickCount);
if (newTickCount == 0)
newTickCount = TickCount[0];
return newTickCount;
}
}
}